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Using the Agent Templates

FM has been equipped with a library of agent templates intended to help agent programmers to construct their own agents in either Java, C, or Lisp. The templates' documented code is available in the templates directory, and very interestingly, a set of agents' examples constructed out of these templates can also be found in the agentlib directory. These examples will surely constitute a good starting point for those who dare to program their agents. We must also mention that, in the particular case of the Java template, apart from the source code, the javadoc-generated documentation of its package is also available in the templates subdirectory of the html directorygif.

Before proceeding any further, we must stress the fact that the main goal pursued when designing the FM templates was to ease the task of programming new agents as much as possible. From this follows that agent builders can almost exclusively concentrate on the design of bidding strategies.

Next we go through the steps to be followed for adding a new agent once constructed.

First of all, open the Tournament Parameter Setting  panel, and select the Add option in the Buyers area. That will display the GUI in Table gif.

   table478
Table: Addition and Edition of Buyers.

At this point you must specify


next up previous contents
Next: Editing and Removing Up: How to Build Agents Previous: TFTAgent

Juan Antonio Rodriguez
Fri Oct 16 15:39:57 MET DST 1998