Retrieving and Reusing Game Plays for Robot Soccer
Publication Type:
Conference PaperSource:
Lecture Notes in Artificial Intelligence, Springer, Volume 4106, p.47-61 (2006)Abstract:
The problem of defining robot behaviors to completely address a large and complex set of situations is very challenging. We present an approach for robot’s action selection in the robot soccer domain using Case-Based Reasoning techniques. A case represents a snapshot of the game at time t and the actions the robot should perform in that situation. We basically focus our work on the retrieval and reuse steps of the system, presenting the similarity functions and a planning process to adapt the current problem to a case. We present first results of the performance of the system under simulation and the analysis of the parameters used in the approach.
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